
Digital Anarchist
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Posted - 2008.05.30 07:05:00 -
[1]
Without looking at the rest of this thread: 1) 50km. You warp at 100 at a point 150km away, hence you warp 50km.
2) c) Personal Player Skill and Teamwork Skills
3) warp to a gang member, warp to a scanning target, warp to a hyperlink of a cellestial object and warp to a mission location
4) a) A good fleet commander. c) Accurate reconnisance. A good FC will whip his gang into action, but teamwork is important too.
5) Use a tackler to aggress him on this side of the gate and de-aggress everybody else so that the CS will be caught on the other side.
6) c) A balance of lots of different kinds of ships (but not just any kind of ship)
7) Vagas need to be webbed inside the bubble.
8) He is on autopilot. Kill it! :)
9) Primaries are switched when the target has too good of a tank or when the opposing fleet is remote-repairing (to break the RR chain). Also, primaries must be switched for enemy ECM or logistics ships.
10) You are in a multiship fleet battle with battleships, interceptors, cruisers and HAC's facing you. You are flying a destroyer. The FC calls a Scorpion as primary target. What do you do? Kill the enemy tacklers.
11) The inties should go for the hugin, then the crow, then the vaga. The BS should target the BB, the scorp, then onto the other BS. The hugin and crow are the only enemies that can attack your inties, so they must die first. The vaga is fast and can only be killed by the inties. The BB & scorp will ECM, so they must be primaried by the BS.
12) You are a person brand new to the game with only 2 million skillpoints. You want to learn PVP and get in an alliance with a real life friend of yours. The alliance then forms up a fleet of battleships and other ships and you want to participate but can only fly a frigate. What ship would contribute most to helping your alliance mates. Tackler.
13) True or false, 40 Destroyers can kill 10 battleships in a fleet on fleet battle? If so, how can it be done? Concentrated firepower. If the BS are at point blank range, they won't be able to kill the destroyers fast enough. If the BS are sniping, however, they stand a better chance. It also depends on who is the defender. If 40 destroyers jump through a gate at the same time, lag may allow the defenders to pick them off one by one.
14) Big ships are useless without support skills. Go for the support first. But also have an idea of your objective: hacs, BS, recons, because training supporting skills for everything will take a considerable time.
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